﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.ComponentModel.DataAnnotations;

namespace Proggy.Data.Entities
{
    /// <summary>
    /// Node trashed, but not deleted
    /// </summary>
    public class TrashedNode: NodeBase
    {
        /// <summary>
        /// PK
        /// </summary>
        [Key]
        public int TrashedNodeId { get; set; }
    }
}
